We say that Loudtalks is lightweight, but what does it actually mean?
Here is a little test.
1. Take a 5 years old laptop with 1.7 GHz CPU
2. Launch 21 (yes, that’s twenty one) copies of Loudtalks Mesh client on it
3. Launch Loudtalks Mesh server on the same laptop (!) under VMWare
4. Test one to many messaging from the first client to 20 others
Here is how that looks:
The cpu load fluctuates in the 50..85% range and everything works nicely.
The same codebase is used on mobile devices, which allows Loudtalks enabling push-to-talk on the old Windows Mobile communicators with 200 MHz cpu and consume less power on the modern ones.